SPARK Units and Self-Repair Capabilities
In XCOM 2, SPARK units are powerful robotic allies that require special maintenance. A common question among players is whether these units can repair themselves. The answer is both yes and no, depending on the context.
During missions, SPARK units cannot heal themselves automatically like biological units can. This means they need to rely on other methods to stay operational in the field.
SPARK Repair Mechanics
SPARK units have a unique repair process:
• They must be staffed in the Engineering Bay for repairs after battles
• Only one SPARK can be repaired at a time
• Repair rate is static and unaffected by Infirmary staffing or Templar base healing bonuses
While SPARKs can’t self-repair during missions, they do have a special ability that allows them to repair other SPARK units on the battlefield. This can be crucial for keeping multiple SPARK units operational during extended engagements.
Post-Mission SPARK Maintenance
After completing a mission, SPARK units benefit from their specialized armor:
• SPARK armor provides healing when a mission is completed
• This automatic repair helps mitigate some of the damage sustained during combat
However, for more extensive repairs, SPARKs must still be sent to the Engineering Bay. Assigning an engineer to oversee repairs can boost the repair rate, similar to how staffing an Advanced Warfare Center improves recovery for human soldiers.
Strategies for SPARK Longevity
To maximize the effectiveness of SPARK units:
• Rotate multiple SPARKs in your squad to avoid overreliance on a single unit
• Prioritize repairs for damaged SPARKs between missions
• Consider equipping SPARKs with items that enhance their durability or provide additional healing options
By understanding these repair mechanics, commanders can ensure their SPARK units remain a formidable force in the fight against alien invaders.