How to Rest and Heal Apostles in Civilization VI: A Comprehensive Guide

Understanding Apostle Healing in Civilization VI

In Civilization VI, Apostles are powerful religious units that play a crucial role in spreading your faith and engaging in theological combat. However, these units can become damaged during their missions, requiring healing to restore their strength. Many players wonder how to effectively rest and heal their Apostles to keep them in top form.

The Key to Apostle Healing: Holy Sites

The primary method for healing Apostles in Civilization VI is by utilizing Holy Sites. To rest and repair your Apostles:

Move the Apostle onto or adjacent to a Holy Site in your own territory
Ensure the Apostle has remaining movement points
Look for the “Rest and Repair” option in the unit’s action menu
Click the “Rest and Repair” button to initiate the healing process

It’s important to note that healing occurs after your turn ends, similar to the “Fortify Until Healed” option for other unit types.

Limitations and Considerations

While the healing process for Apostles is straightforward, there are some limitations to keep in mind:

Healing only works with your own Holy Sites
Enemy or allied Holy Sites, even if following your religion, will not heal your Apostles
The “Rest and Repair” option may appear in invalid locations, but healing won’t occur

Strategies for Efficient Apostle Healing

To maximize the effectiveness of your Apostles:

Plan your religious campaigns with healing in mind
Consider building Holy Sites near your borders for easier access
Use Gurus to heal Apostles when far from friendly territory
Rotate damaged Apostles back to safety while continuing your mission with fresh units

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The Difference Between “Rest and Repair” and “Fortify Until Healed”

Some players may notice both “Rest and Repair” and “Fortify Until Healed” options for Apostles. While these functions are similar, “Rest and Repair” is specifically designed for religious units and only works near Holy Sites. “Fortify Until Healed” is a more general option that doesn’t apply to Apostles in the same way it does to other unit types.

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